And there's another story arc possibility. A protagonist who has some character flaw which affects their ability to be an effective adventurer has a development journey in which they confront and get over their flaw.
Or you can invert it, and have a hero develop a character flaw through their adventures. In some ways this is even easier. Just look at young Indiana Jones in The Last Crusade and his encounter with snakes.
[Reminder: Our guest commentators have not seen Rogue One. Part of the fun is seeing how their untainted impressions re-interpret the movie through the lens of our comic.]
The end of pacifism.
Knowing absolutely nothing about how this plays out in the movie, I'm willing to bet that Cassian is a major killing machine in the original.
Jim, err Jyn, his/her line in panel four makes so much sense that Cassian is properly speechless.
(I love the fortuitousness of the name match here, just like Annie/Anakin. You don't suppose somebody at Disney reads this, and deliberately decided to make that casting name? I don't suppose the sequel trilogy has someone named either Peter, Paté, Sally, or something similar?)
(Actually, Pete has to keep playing R2, so that's out, unless there's some strange, oddball, one-off movie... which there is, isn't there?)
— Keybounce
Transcript
Cassian: Well I'm glad I got here in time to kill Krennic.
Jyn: You killed him? Aren't you a pacifist?
Cassian: Back on the Ring of Kafrene, I thought I'd killed Wedge to save myself. It weighed on my conscience.
Cassian: I vowed never to kill again.
Jyn: But Wedge survived!
Cassian: Yes, learning that undermined my vow. But not killing was so addictive I just kept doing it.
Jyn: You killed that trooper in the data tower just now.
Cassian: By mistake. But—
Jyn: Yeah, even when you try not to kill people sometimes you kill them anyway. So what's the point? I understand now.
{beat}
Cassian: Something like that.