Characters need some down time for quiet reflection after being subjected to hair-raising escapades and horrifying events beyond their control. This always happens in movies*.
Which means it doesn't need to happen in your games. Hit 'em when they least expect it!
* Well, most movies. A few take our advice to heart and don't let the characters (or audience) breathe before slamming down another massive confrontation/disaster/drama. You know those movies where you come out and find you've been holding your breath for the past 40 minutes? Yeah, make your games like that every now and then.
[Reminder: Our guest commentators have not seen Rogue One. Part of the fun is seeing how their untainted impressions re-interpret the movie through the lens of our comic.]
Ahh Sally, Sally, Sally. A combat droid, that realizes they need better weapons. So let's go to where they have better weapons. I mean, it's not like those better weapons will be defended, or hard to get to.
This is after all, a role-playing game. This means the players are expected to go and take out the best and the baddest, and become the new best and baddest.
As a GM, be sure to give them the appropriate archvillain that will come after them once they are the new biggest and baddest. Remember, that arch villain gains levels just sitting around playing cards while the player characters level up.
Meanwhile, I love how the NPC instantly jumps to the conclusion that Krennic blew up Jedha. Just because he was transferring data from one place to another, he must have set off a big bomb to destroy the other place (note that this makes it impossible for him to finish transferring the data).
If he manages to convince his boss that the data transfer was successful, then it reminds me of the time that Wally was boasting of the large number of bits of data that was transferred to external storage during a performance review.
Ah, yes, "the enemy of my enemy is my friend". Usually the first step in admitting that maybe the people you thought were your enemy actually aren't all that bad and maybe you should just switch sides.
I imagine this guy will join the party once Jim needs to switch characters, maybe as a stepping stone before Bria.
And then there's Cassian... hesitant to go to the place that is literally their only lead. I don't know what he'd do without K-2.
Cassian: That was close. I can't believe they'd do that. So many lives lost.
Chirrut: Yeah, very sad. Where to now?
K-2SO: That trooper I spoke to mentioned a Commander Krennic in charge of the data transfer operation from Jedha. We should find him.
Bodhi: Krennic? That trigger happy bastard? Oh look, a huge explosion covers up another one of his sloppy mistakes? What a coincidence.
Cassian: You know this Krennic guy?
Bodhi: Look, I still don't trust you, but maybe we can work together for now. You want to find Krennic? Well so do I.
Bodhi: He's perverting the justice of the Empire. I've suspected it for some time, but blowing up Jedha crosses a line.
Chirrut: You reckon?
Cassian: Where can we find Krennic?
Bodhi: His main role is supervising the weapons research facility on Eadu.
K-2SO: Setting course for Eadu!
Cassian: Wait, do we really want to go there?
K-2SO: We clearly need better weapons. An Imperial weapons research facility sounds like a great place to go!