If you are running a game and one of your players ever expresses a desire to run an adventure some time soon:
- It gives you a chance to relax a bit and play as a player instead of a GM.
- Even if it goes horribly wrong - especially if it goes horribly wrong - the player will have a better appreciation for how much hard work you put into every session.
- Accept the offer before they can retract it. Grab it with all possible appendages as quickly as you can!
Transcript
Leia: Nice.
Chewbacca: Yeah. The school concert is this week. I think they'll be ready.
[SFX]: Door!
Chewbacca: Hi Corey, how's it going?
Luke: Great! I had an idea. I've been thinking about Sally's Robot Utopia, and started writing my own campaign.
Chewbacca: Cool.
Rebel Trooper 1: {in background, quietly} Well, we're ready, but I'm not sure about these new allies.
Rebel Trooper 2: {in background, quietly} It'll be fine. We're survivors, remember.
GM: Great, you can run it after this adventure is finished. What's it about?
Luke: Big guns.
Han: AWESOME.
R2-D2: I'm in.
C-3PO: I hope there's more to it than that.
R2-D2: Yeah. Bigger guns.
Luke: Ooh, good idea. I'll make a note.