Character development is one goal of roleplaying. Another one is player development.
Many of us began our gaming careers as prototypical hack-and-slash roleplayers, munchkins, power-gamers, or whatever. Which is actually fine if everyone is having fun.
Over time, we can mature and derive enjoyment from the social interaction with friends, story-weaving, and nuances of playing more realistic characters and their interactions with a deeper and richer campaign world. Again, good if everyone is having fun, though indeed perhaps not the ultimate goal for all of us.
We hope that through our comments here over the past six movies, we've been able to impart some of our love for tabletop roleplaying games, and maybe even a little bit of helpful advice in running your own games. And if you've never played a roleplaying game face-to-face, we encourage you to seek one out, or even grab a rulebook and some friends and start the journey yourself.
Happy gaming, all! (This may sound like a farewell, but we're not done quite yet. Stay with us for more comics.)
Luke: Really, we're ending the adventure there? Just as Anakin makes a sinister appearance? Why there?
GM: 1: The party is all together.
GM: That's it. It's so rare that I want to savour it while I write a new adventure.
GM: Also, you've resolved all the quests, besides Luke's Path to the Light Side.
Luke: No, I've still got another one on my sheet.
C-3PO: What is it? Let's all help you finish it!
Luke: Melt down the two droids.
Luke: It's okay. I've realised I don't have to complete all the quests that anyone gives me. I can choose my own path.
R2-D2: No, I've had an idea about that. If you melt us down you can reforge us into one combined superdroid. More powerful than you can ever imagine!
Chewbacca: With arms and a shock probe. Is the Galaxy ready?