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Episode 2443: Modulator 2: Misjudgment Day


Sometimes as a GM you plant something in an adventure specifically so the players can work out the Cool Thing that you can do with it.

You need to plant a lot of these things, because you can bet that more than half of them will never be figured out.

And even if it seems like they're definitely on the right track and are going to work out what to use the thing for, they can still not quite get there. So you might need to be prepared to provide some hints.

And be prepared for them still not getting it.

Commentary by memnarch (who has not seen the movie)

Uh huh. So maybe we'll see something that's shaped like a giant stick in space. I really doubt it'll actually be anything like a trebuchet though. Or have a black hole. Or be..... well, anything except a giant stick shape. I suppose we could have yet another super weapon of some kind, though there wasn't anything like that in Episode V. Maybe it'll be a giant death-ray that fires through hyperspace! Wait, sorry; wrong setting. (Though the writers borrowing that idea could explain the Peace Moon's interstellar ranged attack now that I think about it.)

The Peace Moon's hyperdrive modulator. Pretty sure this also isn't something in the movie; if it was, that would mean the Resistance could have hyperjumped away with this ship rather than just trying to outrun the First Order ships by picking a spot in the enemy fleet to simply jump through. Sure, that would mean leaving the other Resistance ships behind, but they could do the split up maneuver, and the First Order would probably turn around to chase the leadership as well. On the other hand, we've already seen the bad writing scene with the bombers attacking a single ship, all but one getting blown up, and then more First Order ships showing up in basically the next scene to have it mean nothing. So I guess it's possible that the writing could be just as bad here with capabilities being forgotten about or judged too risky until one of the main characters says something.

Anyway, I wouldn't be surprised if the idea of weaponizing the hyperdrive gets thrown about in the comic. Except for the part where it doesn't match the aesthetic well, simply ramming into things with FTL methods would be an exceptionally good way to destroy targets. I think the first time I really thought about that kind of attack was after playing through Mass Effect 2. If I remember right, it's described in the background about a civilian ship destroying an entire city by going to FTL right at the city. Not exactly a heroic kind of move though!


Admiral Holdo: Like all your plans, I love it! Our enemies will never expect a space-trebuchet.
Admiral Holdo: These are aggressive living things that’ll have no idea what century they’re in. But... they’ll defend themselves, violently if necessary.
Admiral Holdo: A giant trebuchet will be vulnerable.
GM: Poe, a screen across the bridge insistently flashes a schematic of the ship.
Poe: {walking over to have a look} What’s up with this display?
Crew Member: The Peace Moon hyperdrive modulator that we installed is behaving weirdly.
Admiral Holdo: If only there were some oth...
{beat, Holdo pauses}
Poe: What?
Admiral Holdo: The modulator! It lets ships go to lightspeed with solid objects in the way!
Poe: Yeah, we’ve used that to... Oh!
Admiral Holdo: Are you thinking what I’m thinking?
Poe: Yeah!
Poe: We accelerate to lightspeed and use this ship as the counterweight on the trebuchet!

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Published: Sunday, 24 March, 2024; 02:11:13 PDT.
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