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Episode 1552: Critical Mass of Paranoia

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Top tip for GMs: Don't do what our GM did here and ask a PC what their hit point total is. Have this info pre-recorded before the game and easily within reach. Keep track of any damage that each PC takes, independently of the players. That way you always know how much more damage they can take without accidentally suffering an unexpected death due to unlucky dice rolls.

In some games, it's fine to let the dice rule, and if a PC dies, that's it. But sometimes you want to take a more story-telling approach and not kill PCs unnecessarily or due to a fluke of statistics. If you know that the fighter only has 12 hit points left, you can subtly modify the orc's critical hit from 15 damage to 11 without disrupting the flow of the game. Being that close to death is dramatic enough - you don't really need to kill the hapless fighter. (Unless of course they got into this mess by doing something stupid, and someone really deserves to die.)

Yay! K-2 is back!

I was actually quite worried when I saw that hit, and Bria's face, and the panel of the dead droid. I really didn't want K-2 to die so early.

Thankfully, he didn't! Thanks to some quick thinking by the GM.

I have to say, this GM does roleplay very well. It would have been easier for him just to not have Bria shoot at all, but in this kind of tense situation, accidental friendly fire is something that can easily happen.

Also, K-2 just looks really happy here, and that makes me happy. I look forward to some more combat droid action!

— aurilee

First, would a stick do that much damage to a droid?

Second, I'm looking at this both from the roleplayers' point of view, and from the film point of view. There are clearly two robots in panel eight. So in the actual film, Bria was able to tell the difference between two robots, and identify one as her friend and one as...

How well does she actually know the robot? The robot is partnered with Cassian; she's only seen it briefly. Are we to believe that she was somehow able to identify two nearly identical looking robots, and figure out that one was the one she knew briefly, and the other was a stranger; or is it a case that she just took a random shot and got lucky that she did not kill the partner of the people she's working with?

Just how reliable of a person is this Bria? When her job is to avoid being noticed, she gets noticed; when her job is to talk to someone, she is far too literal and doesn't even realize that the guy is responding literally; she antagonizes Jabba's contacts out of a personal issue; etc.

Seriously, if Cassian does not need her, why not just shoot her? She's now reached the point of being more trouble than she's worth.

Oh right, she is the only one who knows who they're supposed to contact.

She's supposed to know who they're supposed to contact. Supposed to.

This could probably be the trope namer for a bad case of a bad escort mission.

Last Minute Update

44 hit points. 2d6, same as a blaster. A critical. We're talking about rolling a 12, and getting a 4× crit multiplier. On a non-lethal weapon being used to disable.

Was the line "Makes sense to me" or "I see nothing wrong"?

— Keybounce

Transcript

GM: An Imperial combat droid charges towards Bria from behind.
Cassian: Bria! Look out!
K-2SO: Hey guys! It's me!
[SFX]: Pow!
GM: <roll> Hmmm. Critical. <roll>...
GM: Um, Sally, what's your HP total again?
[SFX]: kzzt-ztt... {the droid is hit and sparks fly out of its chest}
K-2SO: 44. Way more than Threepio!
K-2SO: That's a lot, right?
GM: Uh... Wow.
[SFX]: kzzt...
GM: Looks like Bria totally took care of that Imperial combat droid that K-2SO was right behind!
{beat, the shot droid collapses to the ground}
[SFX]: thud!
K-2SO: Hey guys! It's me!
K-2SO: Nice shot.


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Published: Sunday, 24 September, 2017; 03:11:02 PDT.
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