Darths & Droids

ARCHIVE     FORUM     CAST     FAN ART     RSS     FAQ     ACADEMY

<     Episode 752: None More Loud     >

Episode 752: None More Loud

<<FIRST     <PREVIOUS     NEXT>     LATEST>>

Music can be a good way to set the scene in a game.

And if you have control over the volume, can be an effective way to stop everyone chatting about last week's Doctor Who episode and get their attention back on the game.

Transcript

Trooper 1: Hey, check out this hovercar. Does that look like...?
Trooper 2: Yep. Yep, it does.
Trooper 1: The driver can't be far.
C-3PO: Uh oh.
R2-D2: Just a sec. I'm trying to log into the remains of my dreadnought... I mean, Mos Eisley. I need to see what's left of the command system.
C-3PO: I think they're on to us.
R2-D2: If I can just activate a weapons system. Any weapons system...
GM: Hmmm. Roll.
R2-D2: 12. Remember I have 18 ranks in Hacking.
GM: You access some controls, but you're not—
R2-D2: I activate it. 11!
{shot of cantina exterior; music gets much louder}
Trooper 1: That is definitely over local ordinance levels.
Trooper 2: Let's go.
{beat, 3PO looks at R2}
R2-D2: What? They're not after us any more.
{in background, music grows softer again}


Our comics: Darths & Droids | Irregular Webcomic! | Eavesdropper | Planet of Hats | The Dinosaur Whiteboard | The Prisoner of Monty Hall | mezzacotta
Blogs: dangermouse.net (daily updates) | 100 Proofs that the Earths is a Globe (science!) | Carpe DMM (whatever) | Snot Block & Roll (food reviews)
More comics we host: Lightning Made of Owls | Square Root of Minus Garfield | iToons | Comments on a Postcard | Awkward Fumbles
Published: Thursday, 12 July, 2012; 03:11:01 PDT.
Copyright © 2007-2024, The Comic Irregulars. irregulars@darthsanddroids.net