When a player comes up with some sort of plan that sounds dubious and may or may not work, it's imperative that all the other players support it in the face of GM opposition. This is how you can tell if your players are really working together as a group.
Fittingly, the 1 year anniversary of Darths & Droids begins with a new game session. We haven't really planned it this way, but it turns out that each game session occupies roughly 25 strips. So this is the seventh session beginning here.
Transcript
GM: Right, everyone ready? Jar Jar is back from Otoh Gunga.
Obi-Wan: So will the Gungans join forces with us?
Jar Jar: Gungans not there!
GM: What?
Jar Jar: Theysa gone! To da secret hidey place in da swamp.
GM: Swamp?
Obi-Wan: They abandoned the safety of their underwater city, to go to a place where the droid army can reach them?
Qui-Gon: There's obviously a brilliant plan behind it.
Jar Jar: Wesa making explody soap bubbles for da big fight!
GM: What?
R2-D2: Using swamp gas, right? Totally workable.
Qui-Gon: Yeah, cool. The gas transfer equations support it.
GM: <sigh> Okay, fine.
Jar Jar: And wesa fills da bubbles with electric mosquitoes and piles dem on da backs of giant dinosaur ponies!
Qui-Gon: Awesome!