Is there anything more suspicious in a dungeon than the room full of statues?* I mean anything whatsoever?
I didn't think so. You see a room full of statues and you just know that you'll end up fighting against them at some point in the near future.
Unless of course the statues are some sort of subtle hint that there's a medusa lurking nearby, turning anyone who ventures into her domain into stone. Which is still suspicious, mind!
Statues, man. Statues. Don't blink.
* Just look at the entry under Tabletop Games at the linked page.
In the real world of the Hellenes & Harryhausens universe, of course, Jason and the Argonauts doesn't exist. That's the premise of this entire comic, after all. But most of the other things we know and love (such as unavoidable tragic prophecies) do, albeit modified by the lack of Jason and the Argonauts:
- Pearlballs is a serious documentary about Chinese appetisers.
- Honor Blackman is known (barely) for doing voiceovers for poorly selling computer games, but gains widespread fame after her appearance in the first Futurama movie.
- Patrick Troughton is known primarily for his role in Robin Hood.
- Nerdy guys make YouTube videos of themselves lying on doghouses instead of doing stop-motion animation of LEGO minifigures.
- Without the success of Jason and the Argonauts to spark interest in stop motion animation, Wallace and Gromit was never revived with a movie and a new series, and remains an obscure short-running TV show.
- Gumby was never made into a movie. Plasticine fans never had it so good.
- The major stop motion animation background that pervades all of Western culture is The Red and the Blue, despite it never being much good. The original TV series was adapted recently into a new, updated film with a bigger budget, high-tech computerised special effects, and edgy writing. And it sucked.
- Throughout the 1960s, all the greatest Hollywood blockbusters were big-budget avant-garde concept films.
- The Comic Irregulars exist and are making a screencap comic based on Thunderbirds.
Hylas: It's the treasure of the gods! Look at this pearl!
Hercules: Cool, let's loot the place.
Hylas: No. Jason told us to take nothing but food and water.
Hercules: Oh come on! The actual treasure of the actual gods! And it's just lying around. They'll never miss it!
Hylas: They're gods, Hercules! Capricious Greek gods!
GM: Suddenly the door slams shut.
Hylas: Told you.
Hercules: I use my superhuman strength to push the door open. 15.
GM: You succeed. There's nobody outside.
Hercules: See, it was just the wind.
GM: Far above you, you hear the tortured groan of metal as the great head of Talos turns to look at you.
Hylas: Oh look. We find a field of giant bronze statues created by the gods, you steal part of the treasure of the gods, and now one of the statues attacks us.
Hercules: It would have animated and attacked us anyway, that's what statues do!
GM: They do have trigger conditions, Pete. Of course, I can't recall any adventure I've ever run where you didn't trigger them...
In memory of Ray Harryhausen (1920-2013).
Without Ray Harryhausen, there would likely have been no Star Wars.
— George Lucas.