Darths & Droids

ARCHIVE     FORUM     CAST     FAN ART     RSS     IPAD     FAQ     ACADEMY

<     Episode 1416: Nominative Dyerterminationism     >

Episode 1416: Nominative Dyerterminationism

<<FIRST     <PREVIOUS     NEXT>     LATEST>>

Normally dice rolls are not needed for routine actions like tossing something aside. But if a player accidentally makes a roll when one is not needed, you should feel free to interpret creatively.

On the player side: Try making pre-emptive rolls for stuff like this and see if you can confuse your GM enough to get some sort of advantage out of it.

Transcript

GM: Inside, more troopers arrive.
Colonel Dyer: 'Allo 'allo 'allo... What's all this, then?
Han: I blast him!
GM: Your blaster's holstered. And you're holding an explosive charge, in both hands.
Han: I throw it away. 20!
GM: Um.
[SFX]: krunch! {the charge hits Dyer; he falls backwards over a railing}
Colonel Dyer: Aaaargh!
Chewbacca: He fell over a railing?
GM: Yes.
Chewbacca: There was a railing?
Leia: I see now why they don't usually bother.


Our comics: Darths & Droids | Irregular Webcomic! | Eavesdropper | Planet of Hats | The Dinosaur Whiteboard | The Prisoner of Monty Hall | mezzacotta
Blogs: dangermouse.net (daily updates) | 100 Proofs that the Earths is a Globe (science!) | Carpe DMM (whatever) | Snot Block & Roll (food reviews)
More comics we host: Lightning Made of Owls | Square Root of Minus Garfield | iToons | Comments on a Postcard | Awkward Fumbles
Published: Sunday, 09 October, 2016; 03:11:03 PDT.
Copyright © 2007-2024, The Comic Irregulars. irregulars@darthsanddroids.net